Saturday, November 5, 2016

The Last Demonhunter 0.55

People kept telling me 'Really luv your game, only downside is its so grindy' .. so I removed grinding all together, optionally. Note that this isn't the challenge I intend for the game, but if you're just in it for the story or the lewdities, there you go. I figured, why would I as game designer withhold things from you just because I feel like it? So:

Added new skill to win fights without much trouble in the easy mode. In the future most opponents will have unique responses to being dominated with it.
Update: I'm aware that the skill is lost after the Jade Tower. Will update and fully implement it with the next release. 
-Greenvale completely remastered.
-Began working on the Iceforest, with a remastered Beegirl gameover if you lose against them repeatedly
-Some bugfixing/rebalancing

12 comments:

  1. Nice. Gonna have to go another round with the new skill. ^.^

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  2. Just as a heads up, Dominate disappears from your skill list after the demon hunter tower if you become a succubus.

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  3. The new skill works pretty well, but is it intentional that you lose it after the tower when your level gets reset?

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  4. Wasn't really that grindy if you ask me, You just need to kill all the monsters on the map once and you should be fine.

    Also when will that vampire transformation be added and would it be something like a new route as with the succubus transformation ?

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  5. Onehitwin is appreciated, but you lose the skill after going through the forest tower/class changing

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  6. Love the update just thought I would point out that you lose the dominate ability when you change from adventurer to demonhunter (post Jade Tower).

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  7. Hello, so after i did the baron and went to the ice forest or whatever, the effects from the areas are permanently stuck on my screen, anything i can do to fix it?
    The screen is darker and it is still snowing
    http://puu.sh/sg0VD/de3a041de3.jpg

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  8. Another bug:

    When wearing the Miko outfit the first time, the character sprite changes correctly to indicate it being worn, walking around the temple indicates that it is being rendered correctly, however, once it is removed, wearing it again does not change the sprite from the set of armor, although the status screen avatar does show it being worn.

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  9. Hi
    Some thanks for this version:
    1. thanks for the changes in the download url. Now it can be downloaded with a proxy from china.
    2. The new areas are also quite nice.
    3. The feature that he succubus can not go to the temple is funny. Especially since the temple is so corrupted inside. Will there be a featuer where only the succubus can enter?

    And some suggestions:
    I Found a bunch of cases which might be worth to improve, however I note that I played using a safe state from earlier versions, so maybe it is not a issue in a full play.
    1. The werewolf avatar shows the succubus face. Since a werewolf face is available might be worth to exchange.
    2. When you are a succubus and the evil guys talk after the Lord Gray defeat they see your original and not succubus form.
    3. This is not a bug but a suggestion for the succubus path: The guys in the old demon hunter tower try to corrupt a succubus? Who uses corruped masturbation to heal? And you are a succubus but the sister of ayla who also wears red is not pointing this out? I think using a simple case and a little different text might lead to funny discussions ;).
    4. Game balancing issue: As a succubus you can not heal others so far. This is a drawback for the succubus path compared to the normal one. How about corruped healing kiss (other) or something like this?

    Maybe more in future, I am still testing.
    A general question: will there also be a dog-girl (not fully dog, but more like antropomorphic like cat-girl ayla) in future? It would fit to the general game and with standing ears like husky quite cute ;).

    Keep up the great work thumbs up!!

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  10. Another bug:
    1. (non-succubus path) in the zombie mansion the whole team can be used in fights even when you did not collect them until now. In addition in the menu ayla is an angle after meditating, but no other transformation...
    In addition when I go left to the entrance I end up in the screen right to the entrance. I think this is a bug.
    2. As succubus path: In addition the preview of Ayla (large talking image not in game graphics) only shows her as a demon hunter with red clothes, but she has actually wings already and the wings image is in the folder.
    3. Succubus ayla has no naked image in the game. When I talk to people not succubus ayla but normal ayla is shown in big.
    4. This is a random error and not appearing often: I get after some dark area like dark forest or ghost house also a dark world area, looks like the gray layer not always removes...
    5. Ghost house succubus path: Ayla is shown in the menu as angle and that is a little wired... angel succubus and meditating succubus? Funny ;). Maybe it can be mended or at least not showing the angel for this path??
    6. Same issue for ghost house like for demon hunter: All guys are in the team despite them being in different rooms..
    7. Why can the cat or rose not wear rings or charms? Would it not be easier to program this for all characters generic?

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