Including the Desert-Raiders remastered with a new Goblin gal centric gameover(alternate version for Ayla with a dick!). Also, the lewd-scene poll for Ameria is finished, the Orb-Scene won out, Aggra is currently talking up a favourite artist of his.
Truth be told, wanted this release to be bigger, to be earlier, but,.. stuff happened.
Mainly, I want to build a skip to the mainland in and that was more complicated than expected(considering all the branching paths).
Either way, next relese up will be The Order of light, Sintra path II, it's already on the patreon for those that can't wait (or want to support our smut!)
It has been some time since I last played the game. According to my save position it has been right after the werewolf city. I am trying your new 0.7 version now but the game seems broken. Too many interactables completely out of place like in the Silverpine's library. Lots of spots that should block movement but do not, it is not even difficult to find spots where leaving the map is possible. The bee quest, at the end by the queen after defeating the yeti, does not finish, the bee honey reward dialogue keeps repeating itself and the girl who gave the quest by the city does not change her dialogue as well, keeping the quest underway. The armors do not fit the avatar at the menu when with an angelic halo, nor with Rubia's avatar. When using a skill the selector resets back to the main character making it difficult to keep track of the effects and repeated usages. Status effects should appear in the selection screen, so, for instance, we can know who needs purify. Rubia does not show up at the undead mansion if going there after she joins.
ReplyDeleteAnd that is just what I can remember out of the top of my head. I hope you can bug fix it seriously, this game has great potential.
I can't bugfix it, as rather than give a serious report telling me where to fix what, you just say 'lots of things broken' which going by reporter logic can be anything from actual issues to more likely only one or two spots.
DeleteVery well, see for yourself with this save file: https://ufile.io/fnv0o
Delete1) It is at an out of bounds spot already.
2) Open the menu and see how the miko robes (or any other armor or even none) fit with the avatar.
3) Go talk to the queen bee near the save more than once.
4) After talking to the queen try to finish the quest with the mayor.
5) Leave the mayor house and try to talk with the woman just by the right path from it.
6) Go south from there to the library and try interacting with all the tables/books.
Ok, will take a looksie, should be fixed in V 0.72
DeleteAddition, 3-5 should already be fixed in 0.71, number 2 is known. I'll fix 1 and look at 6.
DeleteOook fixed the passability and the npc, was using an old script, not sure how you got the outfit to overlay the character in this specific way, I'm checking if its a script issue or an old save conflicting with an updated game, also made two of the books more foolproof, that should do it.
DeleteOdd bug, but after dominating the desert guards to gain access to the desert area, Ayala now immediately uses dominate at the beginning of every fight, no combat menu: before "fight! escape!" even shows up, it immediately begins the dominate text and fight ends. Thus, I can't see the goblin gameover =[
ReplyDeleteThat is odd, if you have a save can you be a dear and try to reproduce the bug in the newest version; I feel like I did something when someone else mentioned something similiar but can't remember..
DeleteEither way, I'm afraid that save of yours is bamboozled, you'll have to start anew, only one that can reset these things is someone that can't be dominated like Ashara.